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Star Trek Shuttle Bay Door Alarm: The Science and Technology Behind It

  • tidisekirs
  • Aug 12, 2023
  • 6 min read


The shakedown did not proceed as planned, and the Enterprise limped back to spacedock for several weeks of repair under the supervision of Captain Montgomery Scott. Although its warp drive was working perfectly, half the doors on the ship were malfunctioning and several control interfaces did not work. The transporter was also nonfunctional, requiring shuttles to be used for off-ship missions.


According to Michael and Denise Okuda's text commentary for the Star Trek V: The Final Frontier (Special Edition) DVD, the shuttlebay doors as seen in The Final Frontier were modified from a portion of the Zamundan Royal Palace set from the 1988 Eddie Murphy film Coming to America.




star trek shuttle bay door alarm




Any remaining lifeboats were beyond his reach, however, due to collapsed corridors, hull breaches, or plasma fires. At length, he made his way to the shuttlebay, running down the final corridor only to bounce off the containment forcefield in the doorway that heralded a loss of atmosphere in the bay. He could just make out the tumbling mote that was the USS Niger - the science team's testbed runabout - in the distance through the open bay doors. Ducote gambled with his life, knowing the Endeavours shields were down but having no idea about the runabout, and drained some of the last of the ship's emergency power to site-to-site beam himself onto the shuttle.


  • Items to collect: Julia Jurot Figure: Found in a cargo hold below the Delta Flyer.

  • Tetyon Disrupter: Found above the cargo hold in a Jefferies Tube. You will need to break some glass to get to the Jefferies Tube. Also you will need to open a door that is slightly ajar. To do so, just use it.

  • Things to Do: Send the Shuttle into Space: First, turn on a force field located by an elevator that takes you down to the shuttle. Second, open the shuttle bay doors. Third, release the docking clamps, the control panel is found beneath the Delta Flyer. Last press another control panel by Tom Paris. There is a female crewmember standing near it. Once it has been pressed, sit back and watch the shuttle fly off.

Voyager Deck 11 - Engineering


---- Please select a track ----Incoming messageincomingBeeping and clickingStar Trek TOS - Fight scene Classic Intercom WhistleClassic voice overClassic Theme musicSense of EnterpriseEnterprise theme shortenedLive Long and ProsperResistance is Futile - LocutusBlah blah blah No!I'm A Doctor - Medleymessage receivedhailmessage senttransferResistance is futileerrorConsole beeps 5CircusconnectedCaptain KirkI'm Doing the best I can!What in Blazes?Borg IntroductionComputer OnHe's dead Jim Vulcan mind probeGreetingsCan't AnswerEngageSaving the futureMake it soA good day to dieNot a Merry manData's life forms songTricorder SoundGreetingsI Am Locutus You will become oneCommunicatorAuto-destruct1 minute to auto destructComputer standing byPriority 1 Message From Starfleet - PowerslavePriority 1 Msg From KlnSecOfficer - PowerslavePriority 1 Broadband Distress Signal - PowerslaveTOS Drama Theme - For Wife Calling - PowerslaveWarp Core Collapse in 10 Seconds - PowerslaveShields up, Red Alert, Fire Phasers - PowerslaveTOS Spock's Scanner - PowerslaveCaptain's Hail (Boatswain Whistle) - PowerslavePacking a wallop, Shields Weakening - PowerslaveTOS:TMP Intruder Alert - PowerslaveTOS - Main ViewscreenTOS - Red Akert - Powerslavestar trekWould you say its worth a mans soulShort Hypnotic Orion MusicOrion Slave girl dance MusicTrack 47Main Computer


407.3.4 Door and Signal Timing. The minimum acceptable time from notification that a car is answering a call or notification of the car assigned at the means for the entry of destination information until the doors of that car start to close shall be calculated from the following equation:


407.4.7.1.3 Symbols. The control button for the emergency stop, alarm, door open, door close, main entry floor, and phone, shall be identified with tactile symbols as shown in Table 407.4.7.1.3.


806.3.2 Notification Devices. Visible notification devices shall be provided to alert room occupants of incoming telephone calls and a door knock or bell. Notification devices shall not be connected to visible alarm signal appliances. Telephones shall have volume controls compatible with the telephone system and shall comply with 704.3. Telephones shall be served by an electrical outlet complying with 309 located within 48 inches (1220 mm) of the telephone to facilitate the use of a TTY.


They sat, I took the helm punched in the flight code. The bay doors opened and we stars. I looked over my shoulder as the shuttle lifted, watched crew members waving goodbye, it seemed as if they stood on a porch in a dark country night. It was an optical illusion. You could be inches away from the blood boiling vacuum of space but safe inside the invisible walls of a shield.


They nodded, Below us were vast green mountains. We stared quietly at the beauty of 19th Century Earth. Data found a bald patch in the woods and we felt the shuttle land. Then we looked at each other. Fear shot through our faces, I could see it in the twitch of the lips, the pulled back squint of the eyes and feel it in my galloping heart.


I hit the exit button and the shuttle doors opened, fresh air filled us and with one step we traveled five hundred years into the past. Holding our tricorders, we split up into two teams, hiking deep into the forest, I could see their glowing silhouettes in my contacts and heard the crunch of feet on branches until even that faded and my breathing echoed in the still.


You'll need to shoot the explosive door locks, one on each side of the shuttle, in order to be able to leave. Note that once again the Geth Plasma Shotgun will not do any damage to the explosives, but you can hit them with a melee attack if you don't want to switch weapons. When you are ready to leave, board the shuttle and enjoy the ending. Tip: It is possible to destroy both door locks without line of sight to them by using Shockwave which ignores intervening cover. In this way it's possible to board the shuttle sooner and without triggering the final wave of enemies with the Elite to spawn though you will still have to kill off any active guards in the area before you can board or Kenson will tell you that it's still too hot.


The shuttle approaches a very large asteroid and then enters a hangar inside of a large complex on the surface of it. As Kenson and Shepard exit the shuttle, Kenson welcomes the Commander to Project Base. Shepard then asks about the clock over the door, and Kenson says that is their countdown to the Arrival. When it reaches zero, the Reapers will arrive. You can ask if that is certain, and Kenson will explain that there have been pulses coming from the artifact since they found it, and that their intervals have been decreasing at a steady rate. The artifact is reacting to the Reapers' proximity and when the clock reaches zero in just over 48 hours, the pulses will become constant as the Reapers will have arrived.


When you have proceeded down the elevator, before opening the door save your game. Upon accessing the door a cutscene will play where Shepard proclaims that restarting the project is a priority and that it maybe their only chance. Kenson opens the door and inside is Object Rho, which looks like several other Reaper artifacts. Shepard is shocked that they have it just sitting out in the open, but Kenson claims it showed her a vision of the Reapers' arrival when they found it. Shepard is apprehensive, but Kenson tells the Commander to give it a moment to show all the proof the they need.


This image of the Space Shuttle Orbiter Atlantis, with cargo bay doors open showing Spacelab Module for the Spacelab Life Science and the docking port, was photographed from the Russian Mir Space Station during STS-71 mission. The STS-71 mission performed the first docking with the Russian Mir Space Station to exchange crews. The Mir 19 crew, cosmonauts Anatoly Solovyev and Nikolai Budarin, replaced the Mir 18 crew, cosmonauts Valdamir Dezhurov and Gernady Strekalov, and astronaut Norman Thagard. Astronaut Thagard was launched aboard a Soyuz spacecraft in March 1995 for a three-month stay on the Mir Space Station as part of the Mir 18 crew. The Orbiter Atlantis was modified to carry a docking system compatible with the Mir Space Station. The Orbiter also carried a Spacelab module for the Spacelab Life Science mission in the payload bay in which various life science experiments and data collection took place throughout the 10-day mission.


The STS-90 crew patch reflects the dedication of the mission to neuroscience in celebration of the decade of the brain. Earth is revealed through a neuron-shaped window, which symbolizes new perspectives in the understanding of nervous system development, structure and function, both here on Earth and in the microgravity environment of space. The Space Shuttle Columbia is depicted with its open payload bay doors revealing the Spacelab within. An integral component of the mission, the laboratory/science module provided by the European Space Agency (ESA), signifies the strong international involvement in the mission. The seven crew members and two alternate payload specialists, Chiaki Naito-Mukai and Alexander W. Dunlap, are represented by the nine major stars of the constellation Cetus (the whale) in recognition of the International Year of the Ocean. The distant stars illustrate the far reaching implications of the mission science to the many sponsoring agencies, helping prepare for long-duration space flight aboard the International Space Station (ISS). The moon and Mars are depicted to reflect the crew's recognition that those two celestial bodies will be the next great challenges in human exploration of space and represent the key role that life science research will play in supporting such missions. 2ff7e9595c


 
 
 

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